About Me

Matthew D. Huff

I'm Matthew D. Huff, a software engineer and artist currently based in New York City.

I'm always looking for the dopest and most challenging projects I can find for my current level. My project "godcell" is an example of that, using LLMs, Three.js, ECS, and other technologies to build a wild evolutionary survival multiplayer game. I'm a bit eclectic in my tastes on that note! I'm as likely to get locked in building out a front end, setting up an API, building a test suite, as I am to get pilled on multiplayer games and sun simulators!

I'm a bit of a wanderer in search of the perfect synthesis of knowledge, creativity, and wisdom. To that end, I practice the fine crafts of software engineering, meditation, digital painting, and as of late I've been having quite an intense mathematics arc!

I'm currently looking for full time opportunities as a product engineer, to continue walking the path of service through helping companies complete their missions using my creativity and intellect.

Looking for the short version? Portfolio →

Get in Touch

Interested in working together or just want to say hello? Feel free to reach out at matthewhuff89@gmail.com